Wouldn’t it be great if students could work on real, authentic and often wicked problems that are based on the needs of the community or stakeholders in the city where they study? Wouldn’t it be great if a city could become a part of their learning trajectory to become young professionals?
Here at Artevelde University College we think it would! And therefore we developed Gentlestudent!
Gentlestudent focuses on meaningful and profound learning and does so in constant dialogue with the students and the initiatives in the city of Ghent, building a City for learning. With Gentlestudent, Artevelde University College provides an online platform where citizens, organizations and students can find each other. On this platform, residents and organizations can post very concrete ideas and needs, which are then translated into learning opportunities for students.
Artevelde University College encourages her students in the first instance with confidence in their vigor to act professionally, to think critically and to become the person in the world they can and want to be.
This platform offers (Gentle)students learning opportunities that make a positive and social contribution to the quality of the city, through beacons (small smart devices that send out a bluetooth signal to smartphones) which are available in Ghent. For the (Gentle)students this platform is a great way to make their social engagement visible. They can find ideas and needs and then offer themselves to realize a creative solution or action. They also receive a badge for their realized learning opportunity.
Cities for learning
Students are inextricably linked to life in a city, where they face challenges during their study period and often take their first truly independent steps in life. The city is not only an important ‘living’ environment for students on their way to adulthood, but can also be considered as a dynamic learning centre. Various community service learning projects show that enrolling students in authentic community projects is not only enriching for the city, but for the professional development of students as well. Such projects promote in-depth learning, but also require a great deal of coordination and support from educational institutions and the professional field.
Open Badges as micro-credentials
In order to provide future-oriented education to students, Artevelde University College defined five Artevelde-wide learning outcomes: digital literacy, sustainability, global citizenship, entrepreneurship and research skills. These learning outcomes are linked to 21st-century skills, which we believe every professional will need in the future. Moreover, Gentlestudent works according to the principles of gamification, using game design elements in a non-game context. Open badges function as micro-credentials, that confirm the acquisition of a specific skill. In our case each bagde shows the successful application of a 21st-century skill in a specific context.
Gentlestudent enables students to collect various badges. The value of an obtained badge can be compared to obtaining a paper certificate, but in a digital form. This micro-credentials is unique and provided with the necessary metadata so that the uniqueness of the open badge can be ensured. The earned badges, which are based on open standards, can be gathered on various platforms.
Getting ready to pilot
- From October 2017 until April 2018:
- a team of five students in their final year in the Bachelor programme Graphical and Digital Media designed the visuals of the Gentlestudent platform, app and Open Badges
- these developers were considering the needs and requirements of their fellow students who are the target group within this initiative
- During July 2018:
- a different team of five students, participating during the Open Summer of Code (an initiative of Open Knowledge Belgium) started working on the technical development of Gentlestudent
- one of the challenges was the communication between the native app and the Estimote beacons ensuring push notifications when a student is nearby the learning opportunity
- the other main challenge was to develop a platform that is Open Badge-proof and complies with the GDPR-regulations
- Open Source:
- Gentlestudent is a platform that uses Open Badges
- the documentation of the platform is available to anyone and can be found via the Github page of Gentlestudent
Artevelde University College, its stakeholders and the developers are among other things currently working on some final touches on the platform to be able to launch it during the week of 15 October and to be able to present it during the ePIC 2018 conference about Building Open Recognition Ecosystems in Paris.
- the Gentlestudent pilot in Ghent is going to be organised with students from Artevelde University College
- the pilot is going to run until the end of the current academic year (end of June 2019)
- the main objective is to test and evaluate, both of the approach and the technology behind the platform
- the evaluation is going to give insights in what aspects need to be further developed or changed
- in the near future all the learning opportunities are going to be available for all students studying in Ghent
So, stay in touch and keep an eye on Gentlestudent.gent.
Do you want to know more about this project? Yes? You can find the full paper on Cities for Learning – Gentlestudent that was presented during HEAd’18 here. Or contact one of the project leaders via firstname.lastname@example.org
This post is mainly based on a recently published paper about Cities for Learning (Vanacker, Demedts & Van Puyenbroeck, 2018) and was published under a CC-license via http://www.headconf.org
Dries’ educational interests include blended learning, EdTech, gamification, virtual reality, open education and distance learning, 21st-century skills in higher education, innovation in higher education and the professional development of lecturers. Currently Dries is working on the integration of beacon technology and gamification in smart cities as a platform for informal learning, the use of Open Badges to valorise informal learning, the use of virtual reality in simulation education, the use of lecture capture, and the implementation of the Next Generation Digital Learning Environment. In addition, Dries is also involved in interdisciplinary international projects related to flipped classroom and the co-creation of study materials through open-source initiatives.